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Enrique Rodriguez

A Unity developer with 3+ years experience on mobile game development. Working at a small company, I needed to be multi-disciplinary and self-driven. My responsibilities included client communication with the server, scriptable dialogue systems, gameplay, and screens/UI. I particularly enjoy developing tools to smooth out the development process and overcome engine shortcomings.

Graduated from Digipen: Institute of Technology with a Bachelors degree of Science in Game Design and Computer Science. On top of being a capable software developer, my degree provides skills and awareness in game design, rapid prototyping, playtesting, and player engagement. Granting me sound judgement for loose project outlines and the adaptability to handle multiple roles.

Some of the most inspiring games for me were games like Advanced Wars, Diablo, Final Fantasy, Front Mission, Armored Core, and Magic: the Gathering. I love games that have progression systems that change the gameplay, lots of customizability to bring out player creativity and individuality, and tons of unique interactions between any two mechanics.

Hobbies

Survival/Building Games

Roguelites

Magic the Gathering (Commander)

MMOs/RPGs

Anime

Board Games

Running & Parkour

Hacky Sack

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